#include <inttypes.h>
Go to the source code of this file.
Defines | |
#define | flzuint8 uint8_t |
#define | flzuint16 uint16_t |
#define | flzuint32 uint32_t |
#define | FASTLZ_VERSION 0x000100 |
#define | FASTLZ_VERSION_MAJOR 0 |
#define | FASTLZ_VERSION_MINOR 0 |
#define | FASTLZ_VERSION_REVISION 0 |
#define | FASTLZ_VERSION_STRING "0.1.0" |
Functions | |
int | fastlz_compress (const void *input, int length, void *output) |
int | fastlz_decompress (const void *input, int length, void *output, int maxout) |
int | fastlz_compress_level (int level, const void *input, int length, void *output) |
#define FASTLZ_VERSION 0x000100 |
#define FASTLZ_VERSION_MAJOR 0 |
#define FASTLZ_VERSION_MINOR 0 |
#define FASTLZ_VERSION_REVISION 0 |
#define FASTLZ_VERSION_STRING "0.1.0" |
#define flzuint16 uint16_t |
#define flzuint32 uint32_t |
#define flzuint8 uint8_t |
Referenced by fastlz_decompress().
int fastlz_compress | ( | const void * | input, | |
int | length, | |||
void * | output | |||
) |
Compress a block of data in the input buffer and returns the size of compressed block. The size of input buffer is specified by length. The minimum input buffer size is 16.
The output buffer must be at least 5% larger than the input buffer and can not be smaller than 66 bytes.
If the input is not compressible, the return value might be larger than length (input buffer size).
The input buffer and the output buffer can not overlap.
Referenced by fstWriterFlushContext().
int fastlz_compress_level | ( | int | level, | |
const void * | input, | |||
int | length, | |||
void * | output | |||
) |
Compress a block of data in the input buffer and returns the size of compressed block. The size of input buffer is specified by length. The minimum input buffer size is 16.
The output buffer must be at least 5% larger than the input buffer and can not be smaller than 66 bytes.
If the input is not compressible, the return value might be larger than length (input buffer size).
The input buffer and the output buffer can not overlap.
Compression level can be specified in parameter level. At the moment, only level 1 and level 2 are supported. Level 1 is the fastest compression and generally useful for short data. Level 2 is slightly slower but it gives better compression ratio.
Note that the compressed data, regardless of the level, can always be decompressed using the function fastlz_decompress above.
int fastlz_decompress | ( | const void * | input, | |
int | length, | |||
void * | output, | |||
int | maxout | |||
) |
Decompress a block of compressed data and returns the size of the decompressed block. If error occurs, e.g. the compressed data is corrupted or the output buffer is not large enough, then 0 (zero) will be returned instead.
The input buffer and the output buffer can not overlap.
Decompression is memory safe and guaranteed not to write the output buffer more than what is specified in maxout.
References flzuint8.
Referenced by fstReaderIterBlocks().
00137 { 00138 /* magic identifier for compression level */ 00139 int level = ((*(const flzuint8*)input) >> 5) + 1; 00140 00141 if(level == 1) 00142 return fastlz1_decompress(input, length, output, maxout); 00143 if(level == 2) 00144 return fastlz2_decompress(input, length, output, maxout); 00145 00146 /* unknown level, trigger error */ 00147 return 0; 00148 }