fastlz.h File Reference

#include <inttypes.h>

Go to the source code of this file.

Defines

#define flzuint8   uint8_t
#define flzuint16   uint16_t
#define flzuint32   uint32_t
#define FASTLZ_VERSION   0x000100
#define FASTLZ_VERSION_MAJOR   0
#define FASTLZ_VERSION_MINOR   0
#define FASTLZ_VERSION_REVISION   0
#define FASTLZ_VERSION_STRING   "0.1.0"

Functions

int fastlz_compress (const void *input, int length, void *output)
int fastlz_decompress (const void *input, int length, void *output, int maxout)
int fastlz_compress_level (int level, const void *input, int length, void *output)

Define Documentation

#define FASTLZ_VERSION   0x000100
#define FASTLZ_VERSION_MAJOR   0
#define FASTLZ_VERSION_MINOR   0
#define FASTLZ_VERSION_REVISION   0
#define FASTLZ_VERSION_STRING   "0.1.0"
#define flzuint16   uint16_t
#define flzuint32   uint32_t
#define flzuint8   uint8_t

Referenced by fastlz_decompress().


Function Documentation

int fastlz_compress ( const void *  input,
int  length,
void *  output 
)

Compress a block of data in the input buffer and returns the size of compressed block. The size of input buffer is specified by length. The minimum input buffer size is 16.

The output buffer must be at least 5% larger than the input buffer and can not be smaller than 66 bytes.

If the input is not compressible, the return value might be larger than length (input buffer size).

The input buffer and the output buffer can not overlap.

Referenced by fstWriterFlushContext().

00127 {
00128   /* for short block, choose fastlz1 */
00129   if(length < 65536)
00130     return fastlz1_compress(input, length, output);
00131 
00132   /* else... */
00133   return fastlz2_compress(input, length, output);
00134 }

int fastlz_compress_level ( int  level,
const void *  input,
int  length,
void *  output 
)

Compress a block of data in the input buffer and returns the size of compressed block. The size of input buffer is specified by length. The minimum input buffer size is 16.

The output buffer must be at least 5% larger than the input buffer and can not be smaller than 66 bytes.

If the input is not compressible, the return value might be larger than length (input buffer size).

The input buffer and the output buffer can not overlap.

Compression level can be specified in parameter level. At the moment, only level 1 and level 2 are supported. Level 1 is the fastest compression and generally useful for short data. Level 2 is slightly slower but it gives better compression ratio.

Note that the compressed data, regardless of the level, can always be decompressed using the function fastlz_decompress above.

00151 {
00152   if(level == 1)
00153     return fastlz1_compress(input, length, output);
00154   if(level == 2)
00155     return fastlz2_compress(input, length, output);
00156 
00157   return 0;
00158 }

int fastlz_decompress ( const void *  input,
int  length,
void *  output,
int  maxout 
)

Decompress a block of compressed data and returns the size of the decompressed block. If error occurs, e.g. the compressed data is corrupted or the output buffer is not large enough, then 0 (zero) will be returned instead.

The input buffer and the output buffer can not overlap.

Decompression is memory safe and guaranteed not to write the output buffer more than what is specified in maxout.

References flzuint8.

Referenced by fstReaderIterBlocks().

00137 {
00138   /* magic identifier for compression level */
00139   int level = ((*(const flzuint8*)input) >> 5) + 1;
00140 
00141   if(level == 1)
00142     return fastlz1_decompress(input, length, output, maxout);
00143   if(level == 2)
00144     return fastlz2_decompress(input, length, output, maxout);
00145 
00146   /* unknown level, trigger error */
00147   return 0;
00148 }

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